Thursday, April 15, 2010

F.E.A.R.'s storyline

What did you all think of F.E.A.R.'s storyline? While I understood most of the story while playing, I still had to read up on it on Wikipedia to fully understand it. I think it was actually very engaging and ... good (I finished Extraction Point too). I just think it was a little hard to follow...anyone else agree? Besides for that I loved it. F.E.A.R.'s storyline
I found it hard to follow yes. Especially because you couldn't hear the voices well even with the volume pumped up..F.E.A.R.'s storyline
[QUOTE=''frizzyman0292'']I found it hard to follow yes. Especially because you couldn't hear the voices well even with the volume pumped up..[/QUOTE]Lol actually yeah...I had a hard time hearing them, unless I had my headphones on. Even then...
I wasn't sure if i was the only person that had that issue and i even have sweet speakers..
[QUOTE=''frizzyman0292'']I wasn't sure if i was the only person that had that issue and i even have sweet speakers..[/QUOTE]Lol yeah, and my motherboard even came with HD quality audio...which makes games like FEAR and CoD 2 sound extremely awesome.
Pretty good story. It really freaked me out.
The story was easy to understand in original F.E.A.R., but IMO, Extraction Point made the whole thing so confusing, I didn't like the ending at all.
I played through FEAR and had no trouble figuring out the story or hearing the voices. Then again I have the director's cut version and have watched all of the movies they had on it. I have yet to play through the expansion but I recently picked it up so I'll probably play through it all again soon.
There was barely a story ( like almost every FPS )
the storyline was great...i loved it...
the original FEAR comes with a prequal type movie (under bonus content) that explains a little more of the story
The story played out pretty much like Final Fantasy VII with a japanese horror girl attached to it. and the way the story progressed mainly through voice mails was pretty retarded. i thought it was pretty cliched and if thrown into a movie, the movie would bomb
I liked the story, though I wouldnt call it GREAT. And it wasnt hard to follow, in the end everything made sense for me
[QUOTE=''smerlus'']The story played out pretty much like Final Fantasy VII with a japanese horror girl attached to it. and the way the story progressed mainly through voice mails was pretty retarded. i thought it was pretty cliched and if thrown into a movie, the movie would bomb[/QUOTE]I didn't realy think the voice mails told much of the story. they where used to add another scare aspect to the game. Most of them had nothing useful to say and whether you listened to them or not was completeley up to you.
[QUOTE=''mattisgod01''] [QUOTE=''smerlus'']The story played out pretty much like Final Fantasy VII with a japanese horror girl attached to it. and the way the story progressed mainly through voice mails was pretty retarded. i thought it was pretty cliched and if thrown into a movie, the movie would bomb[/QUOTE]I didn't realy think the voice mails told much of the story. they where used to add another scare aspect to the game. Most of them had nothing useful to say and whether you listened to them or not was completeley up to you.[/QUOTE] actually you'd be surprised on how much the voice mails and lap tops tell you. i found them much more informative than the cut scenes but... it's stupid to have the major plot twists revealed through them
[QUOTE=''smerlus'']The story played out pretty much like Final Fantasy VII with a japanese horror girl attached to it. and the way the story progressed mainly through voice mails was pretty retarded. i thought it was pretty cliched and if thrown into a movie, the movie would bomb[/QUOTE]...How the hell do you figure that?
F.E.A.R... Story line... I did not notice one... just the same old, same old stuff over and over and over again!
[QUOTE=''Skullheart''] [QUOTE=''smerlus'']The story played out pretty much like Final Fantasy VII with a japanese horror girl attached to it. and the way the story progressed mainly through voice mails was pretty retarded. i thought it was pretty cliched and if thrown into a movie, the movie would bomb[/QUOTE]How the hell do you figure that?[/QUOTE] how did i figure out which one? that the game is like final fantasy VII with Japanese horroror using paramilitary and japanese horror mixed while having a plot that is similar to something like the ringwould bomb?
[QUOTE=''smerlus'']The story played out pretty much like Final Fantasy VII with a japanese horror girl attached to it. and the way the story progressed mainly through voice mails was pretty retarded. i thought it was pretty cliched and if thrown into a movie, the movie would bomb[/QUOTE]I didnt think the story of FEAR was anything great. Decent, but forgettable. I bought FEAR for the gunfights not an epic story :PBut i do have to wonder, why did you find the story progression via voice mails bad? I thought it was a very good idea considering you can skip most of the story if you choose to instead of being forced to watch cutscenes detailing it out. If the player was interested he can go to the laptops and get more, if not he will just move on.
[QUOTE=''XaosII''] [QUOTE=''smerlus'']The story played out pretty much like Final Fantasy VII with a japanese horror girl attached to it. and the way the story progressed mainly through voice mails was pretty retarded. i thought it was pretty cliched and if thrown into a movie, the movie would bomb[/QUOTE]I didnt think the story of FEAR was anything great. Decent, but forgettable. I bought FEAR for the gunfights not an epic story :PBut i do have to wonder, why did you find the story progression via voice mails bad? I thought it was a very good idea considering you can skip most of the story if you choose to instead of being forced to watch cutscenes detailing it out. If the player was interested he can go to the laptops and get more, if not he will just move on.[/QUOTE] I actually like stories and on my first play through i just ran through it, didn't listen to most of the calls/lap tops and found out i didn't know what just went on for how ever long i played it. then when i went back through to try to get more story out of it, i noticed i actually had to search for the phones/ laptops... i didn't like the idea to get the story down, i had to look for it.but you're right, being force fed cutscenes probably would have broken the action in the game. I don't know, i was just underwhelmed, it may also have to do with the fact that i just played through Condemned for the 3rd time before i bought FEAR and was expecting a game with that kind of story and atmosphere
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